-Do an "Ancient update" where the desert and snowy biomes get their own bosses (mummies and yetis or the chilleger?). It would also be a great chance to enter the new Warden boss and the archeology update, and an opportunity to tell a story of minecraft entities.
-Suggestion for the snow biome are chiseled ice blocks, ice caves, ice village or hut of the chillager, while the desert should have a bigger pyramid or a new monument.
-Beside, near, or within the desert (or near any structure) should have the archeology campsites to tell the story that people discovered a structure nearby. One of the loot that can be found in those sites should be special-structure maps (mansion, outposts, underground villages) or buried treasure but on land.
-Wardens should be below swamp biomes
-May be too creative but an underground village (cave themed obviously) should be added. This village could be empty or occupied by the last membernof that village who'll trade or you'll have to fight for a unique item or map. This however should only be like the stronghold that is 3 per world to showcase its rarity. The village will have loot of uncraftable amethyst tools or rare minerals since the villagers relied on mining.
Other:
*Mineshafts should have undead miners who'll give nausea or blindness effects
*Random huts on rivers
*Put a hunter's campsite in the big trees biome to showcase hunting
-Add easter egg monuments such as Stonehenges, Easter heads, etc.
Much love❤
KC Enriquez- Philippines
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