So, I was thinking, what if the Warden is scared of Parrots? It makes sense, seeing as the parrot can mimic mob noises and if you have a parrot with you, it would make the warden's clicking noise and the warden would make a 'scared noise' in reaction to the parrot and run away for a while. However, we don't want this mechanic to be too overpowered, so it would only work when the parrot is on your shoulder. Furthermore it would only work 50% of the time. The warden could realise that it's just a parrot and would attack both you and the parrot. It adds an element of risk or reward where the parrot might fend off the warden or could attract the warden and be your downfall to being killed. This would also add a good use to the parrot which doesn't have many as of yet.
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