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More Challenging Warden

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  • 1
    Registered User commented
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    Oh don't worry. They have a lot of things in consideration when designing the Warden. Kingbdogz confirmed that the Warden has tricks to prevent cheesing it with methods like pillars and bows, or similar stuff. "None of these things are gonna work" quote. You'll not want to mess with it *smiles menacingly*. People literally keep talking about wanting the Warden in a mob museum. Okay, good luck trying to put a mob that can 2 hit kill you with Netherite armor and that has been carefully designed to make it impossibly hard to kill. Let's hope you can get a mob designed like so and that can provide you with an effect that darkens your vision regardless of status effects or brightness settings out of its own enclosed cave system that is literally made out of blocks that all help it defeat you. People don't realize how ridiculous it is to try to get a Warden to literally follow on your trail out of the depths of the underground under continental mountainous terrain without expecting to have it absolutely wreck you in the process. After all, if it can beat you up while you're on a pillar away from melee reach, then it can absolutely destroy you if you're just running a few blocks away from it. Don't even hope it will be trolled by boats either.

  • 0
    Registered User commented
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    this concept is good, but letting it move through walls would make it too difficult to avoid.