Introduction:
When It comes down to the most useless mob, bats are by far the most useless, only acting as an indication to where a cave is, and while few may find it useful, there has got to be a new use... hence the very concept of this very idea:
Vampiric bats - the concept:
when travelling across deep caves below Y10 and below, It would be a more fitting Idea to make It more dangerous, since just giving players an easy mining trip isn't gonna do it for a lot of people. hence why the vampire bat is here to ruin your day. this is a variant of the bat (yes, a variant, like the screaming goat) that can be identified by it's red eyes, It will only have 12 Health, but will act somewhat like phantoms, hanging from the ceiling and swooping down to bite at the player, doing 2-4 damage and inflicting poison II for 5 seconds, making them a more dangerous target with its small size and speed.
Drops/Uses:
By defeating a vampire bat, it has a chance to drop a vampiric fang, which can be used to craft potions of leeching, which gives mobs and players inflicted with it the ability to heal by hitting mobs. this potion lasts for 15 seconds and can be inverted into a potion of decay with spider eyes.
you can also feed this to a bat and then feed it a spider eye in order to tame it, turning it into your own personal companion, which harkens back to how bats could be given a use, while also giving players a new reason to go to the deep caves.
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