Minecraft: Dungeons has introduced a new "effect" I extremely love. Void Touched! An enemy effected by this will take more damage, and every hit multiplies even more the amount of damage you take! I cannot express enough how much I want Void Arrows (also found as an Artifact in mcd) that allow you to shoot an enemy, and then do more damage. I think it would be very interesting for combat! You could also possibly introduce Void in a bucket which would act like the Void Blocks from dungeons. The way that could be implemented is a block in a bucket that slows you down, however it can't damage you whatsoever but any other source of damage will be deadly. You won't be able to use this block to avoid fall damage, it's basically a powder snow but for combat. If this idea seems a bit too similar to Powder Snow I would still love to just have the Void Arrows.
Imagine starting a fight by shooting one of those, and then switching to other types of arrows to get the maximum damage! or perhaps engaging in a melee fight but right before you get too close to your enemy you shoot them with a void arrow, giving you a big advantage on the next few hits!
I absolutely understand why Minecraft can't easily take features from Dungeons and put them into Minecraft, but after 1 anniversary of the game, and 6 DLCs I think I finally found a dungeons feature that can work wonderfully in Vanilla Minecraft!
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