Please read the pinned post on creating new biomes and dimensions. Remember that individual items, mobs, and structures should still go in their own categories - this is not a category for entire updates.

15

Biome Overhaul Update

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    The end should have a biome with tall glowing blue mushrooms and floating islands above y=130 or below y=40. The islands generate at least 1000 blocks away from the main island.

    The floating islands would generate as a: lake island, island covered in shulkers or a phantom cage.

    The lake island has a chest with moderate loot, 1-3 water falls and sometimes has moss blocks around the lakes edge.

    The shulker island is small, has a chest that can have: feather falling potions, chain boots with protection 5 and unbreaking 3, emeralds, chorus fruit, diamonds, golden apples, etc.

    The phantom cage is a phantom spawner surrounded by iron bars, the top of the cage is open, there is a chest under the spawner that can have: luck potions, diamond helmet, iron, gold, emeralds, diamonds, Amythest shards, lapis, etc.