I love the idea of the warden and it being unkillable, with this idea the warden is completely invulnerable to death under nearly all circumstances however there are 4 acceptations, 1 commands, 2 sunlight, 3 void and 4 Ritual of Sculk. The Ritual Of Sculk is where you get some late game items and use those items to put a ritual setup together in the deep dark biome. The ritual could perhaps be built similarly to how Herobrine was supposed to be summoned in the legend but some differences, 8 diamond blocks instead of gold blocking’s with 4 soul torches on the edges and netherack in the center with soul fire on top of it. Once the warden is within a certain proximity to the ritual, it will be attracted and lored closer until when the warden touches the ritual, the soul fire will set the wardens chest ablaze, allowing all of the souls to spew from its chest while it growls in agony, having a unique death animation and then dropping its head as a rare trophy, if the head is truck by lightning, the warden will be resurrected.
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