Please read the pinned post on creating new biomes and dimensions. Remember that individual items, mobs, and structures should still go in their own categories - this is not a category for entire updates.

25

Slime Caves instead of Slime Chunks

3 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 5
    Registered User commented
    Comment actions Permalink

    They could have very small patches of slime blocks. And a new Slime-stone block or something (but not entirely Slime Stone. But Patches like with Deepslate and Tuff).

  • 0
    Registered User commented
    Comment actions Permalink

    with the new big caves the game really needs this

  • 2
    Registered User commented
    Comment actions Permalink

    I really like this idea and would like to expand on it. My vision for the biome is as follows:

    The Oozing cave is a biome filled with green slime. The floor, walls and ceiling of the cave a made up of slime, that slows your movement. Occasionally larger chunks of slime blocks are found. In smaller caves these can block paths or require the player to squeeze past it. Some slime is hanging from the ceiling in a similar manner to dripstone. The biome has a very wet feeling to it, with slime constantly dripping from the ceiling (similar to the particles if there is water above a block). The water color is also slime-like.

    The biome would serve as a replacement to slime chunks. Players would come here for slimeballs/-blocks. Slime chunks are difficult to find as there is little indication of being in one. This biome is much easier to notice, making it less cumbersome to find an area where slimes spawn. It would also no longer be dependent on the arbitrary chunk grid. (For compatibility old slime chunks could remain, but no new ones will spawn.)

    The Oozing cave would spawn primarily slimes. Other mobs would also spawn with the oozing effect. The biome would be slower to traverse due to the movement reduction of slime. This causes Skeletons to become more dangerous, while enemies like zombies are easier to deal with, since they are also slowed. Gowing down vertical shafts is easier than normal in this biome, since the slime removes fall damage, allowing different movement than normal.