After coming back from not playing the game for awhile, I realized when I find things like the Pillager outposts, the mansions, and such, that the loot that I worked for doesn't match the effort put in. If I have to out up as much of a fight required to vanquish these structures, I should be rewarded with better loot than wheat, a bottle o' enchanting, and maybe a cross bow. I think the loot that are found in dungeons and pyramids are okay, they don't require much of a fight so a saddle or horse armor and some food feels appropriate, but structures that present a fight should have something worth the effort. For example, perhaps we could put emeralds in the Pillager Outposts as if they had been stolen from the villages, and other things along those lines. The bottom line is, the usefulness and or rarity of the loot in a structure needs to match the amount of effort and work out in to conquering them.
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