TL;DR
Copper Conduits are copper-based blocks for clean, isolated, straight redstone signal routing, mainly for vertical use.
They are not logic components, do not branch, and do not replace redstone dust.
Problem
Vertical redstone routing is unintuitive and relies on bulky workarounds (torch towers, observer stacks, zig-zag dust), creating hard-to-read “redstone spaghetti”, especially for new players.
Proposed Feature: Copper Conduit
- Signal carrier only (no logic)
- Transmits redstone power straight only
- (no corners, no branching)
- Direction set by block placement
- Fully isolated (no signal bleed)
- Placeable as a normal full block
- Optimized for 1×1 vertical routing, usable horizontally
- Can be pushed by pistons
- Accepts and outputs standard redstone power
- Does not replace redstone dust, repeaters, or comparators
Connection Rules
- Does not directly connect to redstone dust
- Signal transfers only through blocks, using existing redstone rules
- Normal solid blocks may receive weak power but do not relay it
- Copper blocks act as special junctions:
- preserve weak power only for Copper Conduits
- never output back to redstone dust
- still activate repeaters, comparators, pistons, droppers, etc.
This prevents branching, feedback loops, and hidden wireless behavior.
Why This Fits Minecraft
- No UI
- No wireless logic
- No new automation system
- No core redstone replacement
Copper Conduits formalize existing player workarounds while improving clarity, especially for vertical signal routing.
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