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A simple NOT ANNOYING Temperature Mechanic

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    Basically it works like if you needed 2 points to avoid an hypothermia in cold biomes (3 during snow or in powder snow or underwater and 4 if you're both in snow and powder snow or in snow and underwater) or to get an hyperthermia in the nether or in deserts during day, with every armor except chainmail giving 1 point and leather giving 2. So you can still use elytra in cold biomes during snow by wearing 1 leather piece or wear almost full armor in the nether and deserts compensating with chainmail.

    (Also you shouldn't be able to spawn in snowy biomes to avoid dying when starting a world)

    P.S.: I don't think this SHOULD be added, but if they do this is probably the best way to not make too annoying, keep the game as similar as possible and introduce interesting mechanics at the same time.