Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

1

Zombie effect / Undead effect

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  • 1
    Registered User commented
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    The variant undead mobs like husks and drowns can just be a different effect because they're turned when something happens to them like drowning in the water, drying out in the desert, and freezing in powdered snow.
    also the zombies shouldn't have partial effects because zombies already don't unless they're being cured.

    also if they added quicksand maybe it would be the way husks could be made.
    like with powdered snow and skeletons turning into strays.

  • 0
    Registered User commented
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    Using a totem of undying should turn players into undead mode, to balance how op totems are by making it a one time thing until you get cured.