Every stone variant should have, where possible, without counting the base version and including slabs, stairs and walls:
-A chiseled variant
-A polished variant
-A brick variant (including a cracked and chiseled brick variant, also a mossy one when applicable)
-A tile variant
-A pillar variant
-A mossy variant (when applicable)
-A smooth variant (when applicable)
For example, tuff has a chiseled variant both for the normal stone and the brick variant. Deepslate only has one chiseled variant, but it has a tiles variant with walls, stairs and slabs. Then, granite, diorite and andesite ONLY have a polished variant, no brick, no chiseled, nothing. But then quartz has a pillar variant, something only seen in this type of stone. And if you move to sandstone, you see smooth variants for red and normal sandstone, normal stone and quartz, but nothing else. You also have normal stone cracked bricks, and nether cracked bricks, deepslate cracked bricks... but no tuff cracked bricks or anything. Or for example, you have cracked and chiseled nether brick variants but you have NONE of this for the red nether brick variant.
Honestly, this inconsistency hurst creativity. If a pleyer sees cracked bricks are a thing but want to make a tuff brick build, when they go to ckeck they will soon find out there is nothing. And like this there are multiple examples.
It's something quite "simple" (it's never as easy as it seems of course) considering it's just adding more blocks.
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