Discuss crafting, combat, enchanting, progression, and other core gameplay systems in Minecraft. Share ideas and feedback on how the game feels to play.

2

Gold armor gameplay usage

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    Registered User commented
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    I think just making magic/enchant resistant or something similar would be cool. Like someone trying to use breach or sharpness but the enchant is less effecttive cuz of your armor or witches and skeletons trying to give you poison or something and having less duration or effect level. Would be cool if also worked with tools and weapons (like the golden sword ignoring a bit of protection or thorns for example or draining more the durability by making unbreaking less effective, etc).