The No-Man’s-Land (NML) would be like a desert, but more, of a death feel. The place is red sand, with some ruins of houses once in a while. No dead bushes spawn, and cacti are rare. A new kind of sand appears too! Dusty sand: it looks like red sand, but lighter in the middle. It disappears under you, or other mobs. These typically lead into small caves, or even an underground lake if you’re lucky! Husks spawn, as well as the Parched. A new mob is found here to, called the Scarab. The Scarab would be a beetle that:
Idea 1: spider size, spawns in sand, and burrows in it, attacking your toes (after 1 second. They then go straight towards you, even down pits, and then come up. They have spider like speed (but slower), Hp, and damage. Drops beetle shells. They are crafted into Beetle Armor (only a chest plate) which reduces ALL damage by 10%, and stops 30% of knock back.
Idea 2: Barely larger than an endermite’s size. They burrow really fast, in groups of 5-15, and do 1/3 a heart. You can one shot them, but they are as fast a baby zombie. They can be tamed with a gold nugget, and then follow you. They then don’t do anything, can’t die, can sit, but don’t attack, die, but can breed. They normally don’t take fall damage.
Idea 3: A boss like mob. It would have 35 hearts, and drop gold, and sand upon death. Along with a head, and a small tomb appears.
Why? All biomes are extremely habitable, least being the warden one (just remove the shreekers) and the Pale Garden (Deforestation!)
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