Discuss crafting, combat, enchanting, progression, and other core gameplay systems in Minecraft. Share ideas and feedback on how the game feels to play.

3

Enchanting Rework

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    Registered User commented
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    To continue elaborating with more characters:
    By exploring, you can find better books than trading provides, which can be put into the enchanting table pages for repeated use. Villager trades instead become a baseline where you can acquire the default full priced enchants.
    The enchanting table would still have a random enchant on page 1, but it would lose the ability to enchant books so as to not result in a self-filling enchanting table.
    By combining books in an anvil, a single template enchant could be created which would allow for quickly enchanting new gear.
    The exploring slot cost reduction would not be able to bring an enchant to net 0 or negative slots spent.

  • 1
    Registered User commented
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    You're a goddamn genius omg this is literally one of the best ideas I've seen

    WE NEED THIS IN THE GAME!!! IT'S PERFECT!!!