Consider adding a "Potion of Endurance" which negates the apply_exhaustion effect for 3-8 minutes.
The Lunge enchantment offers incredibly fun aerial dashing, but its current hunger drain (from apply_exhaustion) makes it impractical for minigames and parkour. (For example, I had fun designing a Lunge + Wind Charge parkour map and a Lunge dodgeball minigame, which are now unplayable without stopping to eat every few seconds).
The Potion of Endurance would restore Lunge’s viability as a movement tool while still maintaining balance in everyday use. The exhaustion penalty would still limit regular usage in combat, but players who come prepared with a Potion of Endurance could temporarily buff the the spear, allowing for short-term lunge movement for minigames, parkour, or PvP; just as Riptide and Ender Pearls already enable similar mobility.
Possible brewing recipe: brewed with a Suspicious Stew of Saturation (or Dandelion/Blue Orchid).
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