This idea feels like a no brainer and I've seen multiple others also speculating about this in the comments of multiple YouTube videos.
Essentially, it's an enchantment that allows you to dash upon release of the charged attack with the spear, similar to riptide, but weaker, usable anywhere, and possibly slightly different physics (e.g. more horizontal) depending on how Mojang would design it.
Similar mechanics have been in other games and always felt fun and satisfying, particularly in platforming games. It would add more fluidity to combat, especially against targets just out of range (e.g. dash attack to close the gap, then switch to a sword), and it already would have solid counter-play in PvP built in (shields to block, placing blocks to block, dodging, etc.)
It would be VERY satisfying for parkour, especially if usable mid-air, you could use it as a 'double-jump lite', jump around an obstacle and dash back around, etc. (would also work nicely with wind charges)
Some extra considerations:
- Ground use only vs usable mid-air (mid-air definitely more fun)
- Damage cancels or deflects dashing players
- Distance-based damage modifiers (damage sweet-spot distance)
- Verticality (vertical:horizontal ratio and directional influence)
- Dash combos (if your dash deals damage, it allows you to instantly dash again)
- Dashing into shield bounces you away
- Momentum conservation
- Slide exit (small period near end of dash where you slide similar to ice, allowing you to keep momentum)
- Etc.
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