This new difficulty, progressive, would go along with the other difficulties, like easy, medium, hard, and you could choose it from that button. This difficulty would make late game less boring for the player (it would also work best in hardcore mode). It works like this: when you start the world, its on normal difficulty, and you play the game like normal, mobs only spawn with their base things (like no enchanted tools, armor or tools except for skeletons), and then, as the days progress(ive), it gets harder, they start learning. Zombies start having tools, skeletons have armor, and spiders spawn in swarms now. It gradually keeps up and maybe the zombies learn to become a unit and start spawning in groups like a small militia. I think this new difficulty would make late game a lot less boring because the mobs upgrade with you.
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