As a precursor to more crops / foods, let's improve hunger and saturation.
Listen, I want more food in the game. We have apples, but no apple pie? Carrots, but no carrot cake? Wheat, but no rice or corn (maize)?
Help me create a proper garden, farm, or cabin-core build.
But how can we introduce new foods/crops when by mid-game everyone's eating steak, and by late-game it's all golden carrots? I think if we rebalance food we can make it less boring without becoming a chore.
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