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Discuss crafting, combat, enchanting, progression, and other core gameplay systems in Minecraft. Share ideas and feedback on how the game feels to play.

2

Balanced XP Bottling & Enchanted Golden Apple Crafting w/ Amethyst

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    Registered User commented
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    This would not require any new mechanics. All gameplay mechanics are ALREADY implemented here, no new items would be required, no new functions, or routines, other than "if XP level is above 3, allow this and drain XP to zero"