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Shield Overhaul & Combat Gamerule

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    New shields:
    Only axe critical hits disable shields.

    regular shield made from 1 iron: blocks 65° in front of you & damage taken=damage received-4

    Big Bone shield: damage taken=damage received-1/3, disabled shield time lasts for 2 sec, 10% knock back resistance, blocks lv1 potion effects & 40° in front of you, 310 durability, found in dungeons/mineshafts 12% chance per chest

    Rampant shield: .2 sec to activate, damage taken=damage received-12/1.2, 600 durability, no mending, blocks 95 degrees in front of you, blocks 100% ranged damage, found in end cities & 2% chance to get from a wandering trader for 20 lapis, only works when parring.

    Porcupine shield: Damage taken=damage received-4/1.3, rebound 50% melee damage to the attacker(thorns effect), rebounds ghast fireballs and dragon breath, 200 durability, can’t have mending, found in jungle temples, blocks 90 degrees.

    Shields In Current Minecraft: protects up to 5 damage from melee attacks (100% against projectiles), -50% knock back, 336 durability, takes .25 sec to lift the shield.