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83

Ambient Light Toggle for Ray Tracing

6 Comments

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  • 12
    Registered User commented
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    Plzz Mojang, it would add so much immersion to RT.

  • 10
    Registered User commented
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    I loved the fact that it could get pitch black in RTX. Lighting improvements fundamentally changed gameplay when pitch black was possible. Paying attention to how tunnels were made mattered and light placement became more natural, intuitive, and important than just "place a torch every X distance".

    Seems a bit of a waste when it magically gets bright as day when you wall yourself off in a hole. How are eyes supposed to adjust to zero light?

  • 4
    Registered User commented
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    This and the ability to hold a torch on the off hand! C'mon, Mojang!

  • 3
    Registered User commented
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    Yea

  • 6
    Registered User commented
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    Please can we go back to the old lighting back with the RTX beta. It was so very much better. There is absolutely no need to place light sources any more. Everything is lit up like a Christmas tree. 

  • 1
    Registered User commented
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    really no reason ambient light should be forced upon us!