What makes Minecraft fun for a lot of players is the fear of the first night, adventuring to big structures like end cities and woodland mansions, fight challenging bosses, and strengthening your character.
But, once you get full enchanted Netherite equipment, which isn't difficult to get, and once you defeated the two bosses of Minecraft (two bosses is VERY lacking!), things start to become boring. There's nothing left for me to do but to build, which can get boring. The Warden is a nice addition, and I hope it's invincible to make use of its blind mechanics, and not just another random tough mob that veteran players kill easily.
I hope Minecraft can keep adding challenges for strong players, such as actually big dungeons to explore with bosses and loot. These challenges can be easily avoided by new players. Or perhaps, other things to grind for strong players, such as variety in equipment, or perhaps magic and artifacts like in Minecraft Dungeons!
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