What I have in mind is moon events, like the blood moon, on nights with the blood moon, the mobs would get stronger and faster, and don't worry, if you make a blood protector, the blood moons won't happen but, there's a catch, the second moon event would be the harvest moon, the harvest moon makes plants grow faster and have more drops but, if you have the blood protector, the harvest moon doesn't work on your crops, than the third moon event with a very low chance of coming, is the blue moon, on blue moon nights, the moon will become bigger and you will have strength and speed but you also have hunger, than the fourth moon event would be the new moon, the new moon event would make the night extra dark and double mob spawns but it would also give you 5 more hearts, just for that night, the fifth and final moon event would be the luck moon, the luck moon would give you a 50% chance of doubling the ingots that come out of smelted ores and ores that automatically give you the item without being smelted.
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