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Copper Locks & Keys, and how they would work!

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    This should also apply to most container blocks like Chests, Shulker Boxes, and Dispensers. Not only would this further add to Adventure maps, minigames, and overall item security, but it could make structures added in the future far more complex. Instead of simply finding and looting a Chest, you have to find the Key first(perhaps even held by an enemy).

    Also, I just want to add that I love the idea of the "Linking" enchantment. This allows players and structures to decide whether the challenge is "Craft/find any Key" or "Find the Linked Key." This is just another level of customization and gives the players and developers even more room to be creative with this feature.