The Farlands were a glitched wall of chaos surrounding the world of Minecraft, before they were removed, but what if they were no longer a glitch but instead added as an intended feature. Perhaps this would need a dedicated update, because of all the ideas I have for it. The World's Edge acts as a sort of boundary. In another game known as Subnautica, the player is trapped within this crater and the void surrounds it. If the player journeys too far into the void, they will be hunted down by giant monstrosities. The giant, reskinned to look like a cyclops, would guard this place and there won't just be one. Should you make it past the first layer of World's Edge, you'll find the Fractured Edge. The player cannot travel past the Fractured Edge, because if they get too close an eerie figure with pale white eyes will appear, sending them back to spawn. You know who I'm talking about. This is to stop the player from seeing the glitched world if they travel too far, plus it works well for nostalgia bait.
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