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Witching Hour (Grim Nights)

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    There is a lot of history behind the superstitions about the Moon. It was thought that the Moon could influence the mind, causing people to go mad. The word "lunatic" came from the word "Luna" referring to the Moon.

    To expand on the idea of witching hour as a superstitious event, the player could light candles and sacrifice a certain item to trigger witching hour. This gives the player some control over a random event, but there should also be constraints that prevent someone from triggering it every single night.