-The reintroduction of blockhitting of 1.7, it could be done that having the secondary hand empty, you can hit and break blocks at the same time, so either choose to have an item in the second hand and sacrifice blockhitting, or not take anything and so I can have that option
-Re-introduce the blocking with the sword of 1.8, so that the implementation of the new animation that was achieved in 1.8 is not in vain, it could be re-added but with a certain condition that it can only be used with the empty secondary hand, or with items that cannot be interacted with, for example, totem, peak, food when the food bar is full, etc., which does the same protection as in the previous versions in 1.9, I also consider that it should be added because before it is considered a symbol of peace, and many players miss him
-Adding new enchantments for the shields, for example you could add "Mirror 1, 2,3" That when a projectile is covered with a shield with this enchantment it returns on a scale of 4 with the force with which it was subjected, for For example, if a player shoots an arrow with a bow at the player, and he manages to cover it with a shield with a mirror 2, it would be reflected with half the force towards where the player would be looking, each time a projectile is reflected it would be spending 1 extra point
-Add new shields according to their materials, nothing to say, simply that gold, diamond and netherite are added, which add certain values according to their materials
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