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Possible change to the concept of ore

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    Registered User commented
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    Ore should still keep the progression, a wood pick shouldn't be able to mine diamond.

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    Registered User commented
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    Another Idea is that any ore in (stone, andesite, granite, diorite, dripstone, sandstone, terracotta, etc.) can be mined with the stone pick, whereas any ore in (deepslate, netherite, blackstone, basalt, endstone etc) could be mined with the iron pick, and may yield more resources.

    This may not be game breaking, (diamonds don't spawn in normal stone much anyways...) It's main purpose would be to reduce the point of 

    I'm not necessarily saying that the ore should generate in all of the above kinds of stone, I'm just providing examples of what this system could do.