I thought it would be a really good idea to update Strongholds so that they'd be made of Grimstone blocks and its brick variants when generated below -y. This way they'd fit in more with the surroundings as well as portraying a more sinister, menacing feel when exploring them.
If possible, I also thought it'd add a lot of gameplay value if Strongholds only generated in the -y levels in the new Deep Dark Biome. As of now, Strongholds feel very lacking in terms of gameplay and difficulty. Making them generate in the new Deep Dark Biome would make the overall adventure and journey of exploring the Stronghold much more enjoyable.
This way, the new Warden mob could be given another purpose regarding gameplay, such as guarding the Stronghold from players trying to reach the End. Its also fitting for the "Warden" to be guarding something of value (the Stronghold and the End).
Thanks for reading : )
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