warden's chest souls
If the Warden is too far away or is unable to reach the player. The Warden's chest can explode into 3 souls that can pass through blocks, and do insane knockback to knock the player into a place where the Warden can reach the player.
I have two possible "modes" the souls can use
knockback method
Pros:
- can stop the "pillar killers" (towering up an hitting)
- can knock the player back to the Warden
Cons:
- doesn't do damage
- cant stop "boxed in" (digging into the wall and placing a block in the opening leaving a hole to attack)
damage and knockback method
Pros:
- does damage
- can stop the "pillar killers" (towering up an hitting)
- can knock the player back to the Warden
- does more damage as more time passes after knocking the player down is unsuccessful (starting at 0)
Cons:
- I cant find any
And that's about it.
Developers at Mojang, if you have any Questions, Email me at merakhaffner@gmail.com
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