- Mass crafting arrows: Normal/flint arrows can be made in the fletching table giving 5 per batch instead of 3. Most special arrows work like this.
- Iron arrow. Deals more damage than the current arrow. Made with 1 iron, 1 stick and 1 feather. If this was to go through then the normal arrow would be renamed to the flint arrow and retextured (see the vanilla tweaks resource pack for an example)
- Tipping arrows: Tipped arrows now must be crafted in the fletching table and have some changes: They are crafted with iron arrows, and now its 1 splash potion (instead of lingering) + 18 iron arrows to make 18 tipped arrows. Their damage has changed accordingly. Also, now tipped arrows that give positive effects don't deal damage (unless it's healing against undead)
- Cluster/Cyrstal arrows: Crafted with 1 crystal shard, 1 stick and 1 feather, these arrows deal less then flint but shatter, making them perfect for crowd control.
- Grapple arrow: Made with 1 iron pickaxe, 1 stick and 1 lead, these arrows will bring you towards where they land. However, they only craft 1 per, and you lose the lead after use, breaking into a stick and iron pickaxe
- Boom arrow: 1 TNT on a stick and feather makes arrows that spawn a primed TNT where they land. Neat! This one also crafts one arrow per
- Water arrow: Made with a water bottle on top of an arrow and feather, these extinguish fires and are very effective against blazes. They will also cool down magma cubes into slimes!
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