A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

73

Debug screen (F3) like functions for Bedrock edition

5 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 2
    Registered User commented
    Comment actions Permalink

    Potentially a gamemode switcher for OPs?
    There should be a gamerule for it like showCoordinates.
    It should also be an option in the roles whether or not someone can open it!

    :D

  • 1
    Registered User commented
    Comment actions Permalink

    Much like Prowl outlined in a video: either take it away from Java or enable for Bedrock

  • 0
    Registered User commented
    Comment actions Permalink

    Not only would I want this for the frame rate counter, I would enjoy being able to see the entity caps as well. As a more technical (into the building of complex farms) minecraft player this would help out a lot. Although bedrock edition seems to be going towards a more babied down version of what Mojang had originally allowed.

  • 0
    Registered User commented
    Comment actions Permalink

    I couldn't agree more. Structure blocks can move bigger entities in Bedrock but the tool that would make large scale maps easier is lacking. Its too difficult to create in Java edition because you slide at the end of every flying movement. I prefer creating content in world, and by hand. The debug screen has my vote!

  • 0
    Registered User commented
    Comment actions Permalink

    I think a problem with this is that it has to fit to a phones screen size. Maybe rather then a single button, have a row of button with the others at the top of the screen (addition buttons switch on from setting). Then, each button can be for different info, such as chunk borders, block states etc.