The basics of SALT are:
Salt blocks could be sort of cube blocks that dissolve in water. It can be useful for traps or doors. Salt blocks are affected by gravity.
To craft salt blocks, you must find salt crystals. Salt crystals can be found under deserts, rivers, or oceans. They generate in small chunks (by chunks, I mean the dictionary definition, not 16x16 spaces) like granite, andesite, or diorite, but are only a bit rarer. Breaking salt crystals will grant you Salt. Salt crystals can be picked up when using a silk touch pickaxe.
"Salt" can be used to "enhance" your food in unique ways. If you put it in the crafting table with a food item, it can do different things depending on the food item you put it with. Similar to suspicious stew, but not necessarily the same. Any salted items can gain a tag "salted". Here are a couple examples.
Salted Apple: It will damage you for a small amount, but give you extra saturation.
Salted Steak: It will increase the food points of the steak very slightly.
Directly eating salt will effect you with a bit of hunger, but also feed you by a small amount. A little bit like rotten flesh.
This type of item can also be used to prank someone (as if I were done pranking my friends!) Like salt + water traps, or salting all of their food.
This type of item could pair nicely with the Caves and Cliffs update mainly because it includes biome ore generation. It would be cool to see this in-game, because it would add so much variation to adventure maps and more.
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