When throwable items (eggs, Eyes of Ender, snowballs, etc) are thrown, they always face whoever is watching them, even if they move, giving the impression that they are round despite being 2D models. However, when you hold these items, it is easy to tell that they are 2D. I think that these items should still rotate to face whoever is watching them when they are held in your hand. Item Frames should also display throwable items this way
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