This Civilization is just like Piglins but the difference is they dont attack you instead they summon copper golems to defend themselves whenever they feel threatened (player wearing iron to netherite armor except leather) This Dwarves (name placeholder), barter unfarmable items for emeralds or iron. This are what they give you:
sand, clay, cobwebs, calcite, tuff, pointed dripstone, more items from 1.17
sometimes if you give them a certain item they will give you something back but it will be by chances. like give them a bucket, they give you powder snow bucket.
Just like villagers they spawn copper golems im certain mechanic. If there are 10 dwarves in a closed area preferably caves, they spawn one copper golem that attacks people wearing armor expect leather and turtle helmet and elytra. dwarves must see the player or entity wearing armor in order to spawn golems. If you kill them they dont drop anything but will make the other dwarves stop bartering with you for sometime. and copper golems are hostile so be wary entering their civilization. They have the same health with iron golems.
Their size are like baby zombies, they dont make babies so if you want more of them find them in caves, mostly they spawn 10-15 dwarves per structure.
They live in a structure called Underground Taverns spawns in any biome but not in small cave types.
Note: Dwarves wont barter in the open surface they must be in the caves, one block roof dont work.
Copper golems take damage in water.
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