1. bats will now spawn more frequently in any other cave types except the deep dark as their spawn chances decreases from there
2. bats hang in ceilings and are passive mobs but that doesn't mean they cant harm the players in any way. when players are near bats, aggro's it, or something loud happened. the bats panics and screeches. when in a driptone cave. all the stalactites will now fall. when in a deep dark cave, sculk sensors and the warden reacts to the screeching in a far distance, making the bats the only mob the sculk sensors and the warden can hear in a long distance.
3. when there are 3 or 5 bats are screeching, the warden becomes angry and now dashes towards anything that makes a viration.
4. in order to not make bats panic. the players must sneak in order to not disturb them. this makes exploring caves a bit harder in dripstones and deep dark a bit challenging to explore. you can prevent this by simply wearing leather boots
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