X

NOTICE

Are you sure you want to report this?

We welcome feedback about menus, toggles on menus, buttons on menus, input devices (like touch controls and keyboards), and Minecraft’s interface. How do you play? What would make it better?

12

Better MCPE Controls

1 Comments

Post a new comment:

Please sign in to leave a comment.

Sorted by oldest
  • 0
    Registered User commented
    Comment actions Permalink

    Yes! Something similar to how PUBG, Sky, Bullet League, and all these other games that have more innovative touch controls suited for action and dynamic 3D movement. A dynamic system where the left side controls movement with a joystick that jumps to wherever you touch in that area, and the right side controls looking and aiming and mining, and the jump button, crouch, and run buttons could be on that side by default too. If you allow us to move and resize the buttons, and scale the buttons and the hitboxes of the buttons independently, to compensate for screen real-estate vs usability, the game would feel much more natural to control (Bullet League does this, for an example).

    Running could be done by having a "Run" button above the joystick that you have to swipe up to, mimicking the pressing down of an analog stick.

    This decade of mobile gaming has really raised the bar for touchscreen control standards, allowing the controls to adapt to you and compensate for a lack of tactile feedback. Lots of inspiration in the other games out there to draw on.