Please read the pinned post on creating new biomes and dimensions. Remember that individual items, mobs, and structures should still go in their own categories - this is not a category for entire updates.

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1.18 the jungle update

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    Vote for my update!

     

    the mobs for the mob vote are the starfish, a mob from the ocean which can drop items for regen potions, the gysyr, a mob from the nether that sprays smog and fire, and the bull, a neutral mob that can be bred with the cow.

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    So I do love the idea, but I think that the trading with jungle villagers part is not proper. Villagers from different biomes shouldn't have totally different trading items, unless the actual job is different. So I think that another mob should be added, similar to the Wandering Trader, but this time the Jungle Wanderer. Your ideas would be nice, though.

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    And also, if it gets chosen if a lot of people vote on it, it probably won't be 1.18, but a later update.

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    I just want them to overhaul biomes as a whole for 1.18

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    this would be a bad idea because the only thing that would need to be added is a remade jungle temple

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    Thank you for your feedback, it is very important to me and shows me where I need to improve.

    And remember to tell me what mob you would vote for in my mob vote!

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    I like the trees, and fish, but no jungle king, its a bit too far.

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    I think the piranha and dagger thing is a genius idea.  Also I think a few more mobs added to the game for the jungle such as the anaconda which spawns in a new type of tree with large branches. The anaconda would deal 4 heart of damage per bite and it can wrap around you and kill you.  The items dropped would be the snake eye which can be crafted with a bottle to make snake venom like dragon breath except u can make a splash potion of snake venom which can be used on players and mobs.  Another mob that should be added is flamingos, a non-hostile mob that spawns in small lakes and in groups of 5 or less.  Another possible mob is the saltwater crocodile which hides in little sand caves next to the river.  This mob deals 6 hearts of damage and drops something called reptile scales which can be used to make armor (the anaconda also has a chance of dropping this.  The reptile armor would have the same durability of iron armor but easier to obtain.  There are 2 new ores that should also be added which are ruby and sapphire.  These 2 new ores would be mostly like diamond and iron ore.  They would range at about the same durability as each other but is also a step up from iron ore.  Something exclusive about the sapphire ore is that it can make a sapphire sword.  Just a normal sword, no.  When this sword kills any mob the mob will drop and enchanted book.  Could be protection, or sharpness, could even be mending but it must be crafted with a dark ruby gem which is made with a ruby  

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    and a Shadow amethyst which has a 1 out of 500,000 chance of spawning inside of a geode.  This ore would then be the rarest ore in Minecraft.  More rare than diamond and emerald ore combined.  You can make armor and tools out of it as well (stronger than Netherite).  One of the last mobs added to the game would be gorillas and orangutans which would spawn naturally in the jungle.  The last mob that is an okay idea kind of like the axolotl in the 1.17 update that's coming out.  Added to the game because of it being endangered and rare.  This mob is known as the pink dolphin which could be found  in a new jungle biome known as the river.  I'm just saying it would be nice to see some of these guys in our minecraft world sometimes.  I hope these ideas are good enough for the game as I have been thinking of them for a while now.

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    Jungle villages should be high in Jungle trees with bridges connecting them, like the ewok villages in Star Wars.

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    Also there should be mud blocks that are kind of brown versions of powder snow. And grass can spread on top of mud which will make it harder to see.

     

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    chjg

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    n