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Swimming in cold biomes freezes you

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  • 22
    Registered User commented
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    I agree, but I think it should only happen in snowy or frozen biomes. I also think it should take a bit longer to freeze than powdered snow, like a minute. Another way we could avoid this effect is with conduit power, as conduits are used to live underwater.

  • 2
    Registered User commented
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    The lethargy would get wet and the water would seep into your clothes. So it might make more sense that it just slows it down.

  • 14
    Registered User commented
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    It also might make sense for you too still have the freeze status effect after you get out of the water since you'll still be wet. It will slowly go away, and will go away faster near campfires and furnaces and in warmer biomes. Drinking stews will help it go away entirely.

  • 6
    Registered User commented
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    you could also freeze by swimming in cold oceans and near icebergs 

  • 2
    Registered User commented
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    Just like legend of Zelda breth of the wild I play it it has this to🍬

  • 1
    Registered User commented
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    I don't think leather should protect you from cold water. Use a boat to cross cold rivers instead of swimming!

  • 1
    Registered User commented
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    I think this would be great since it brings a substitute for a new liquid that hurts. It would also fit the theme 1.17 has going on since most of the stuff that has been added so far seems to emulate some other block or thing that the community has wanted. Specifically powdered snow being quicksand and pointed dripstone being spikes.

    The freezing effect doesn't have much use so far so freezing water would make it more common and less of a one block thing.

    For map making it would also be great since freezing water can recreate areas in Mario 64, Mario Odyssey and Breath of the Wild.

  • 0
    Registered User commented
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    Agreed since they add this new status effect only in one area. Would be cool to be in other snowy biomes.