Hi!
I had noticed that the ravager has had its debut in Minecraft dungeons, and spawns in a mountain biome. This might just be that it had been decided for this DLC, but ravagers could fit mountains. Mountain ravagers would basically be kind of a ancestor of illager ravagers. They would spawn in the flatter parts of mountains. They are a bit smaller, have longer horns, and fall resistance damage. They have wool visible on their texture, and can be sheared, revealing the tough skin on normal ravagers. They drop 2 to 6 brown wool when sheared. They are neutral, and act a pack mobs. their stats are 80 hitpoints,10 damage points, and they don't bite, they only ram attackers. Iron golems don't attack them. If a ravager meets a mountain ravager ,they have interactions, like head nodding and travelling together. Illagers attack Mountain ravagers, but instead of retaliating, mountain ravagers flee. If a normal ravager stays within a certain radius of a mountain ravagers for about 8 in game days, it turns into one, emitting particles. Ravagers that stay within a radius act as part of the herd after 2 days. They still attack players if not transformed. However, if it is attacked by another entity, while being part of the herd, the other ravagers would attack also.
Thanks!
Please sign in to leave a comment.
0 Comments