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Frosted Caves

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  • 27
    Registered User commented
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    I think adding a frosted cave would be a great idea

  • 14
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    Yes, they generate underneath snowy tundras, snowy taigas and at high mountains where is already snow and ice.

    Also, strays spawn at high rate (90%)

    The frozen ore should be unfrozen in all tropical warm biomes(desert, badlands, savanna, nether biomes, jungles and mushroom fields)

  • 16
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    Additional ideas:

    Frozen loot chests:
    Inside the caves you have a very small chance to find frozen loot. This loot is located inside a chest that has a layer of frost on top of it that you need to break order to access the chest.

    Icicles:
    Some of the frozen caves will have icicles and will work simular like stalactites. Just like in the real world.

    Water cave in snow biomes:
    If the cave generates together with the new water caves the top layer should be ice.

  • 0
    Registered User commented
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    Or in warm water like tropical waters

     

  • 3
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    Now thats a good idea.

  • 2
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    It seems to me an excellent idea to make a frosted cave to find together with stalactites and ice stalagmites in the caves of frozen biomes such as mountains, ice peaks and cold biomes. 🌬❄🏔⛄

  • 2
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    It would be cool to have like the first 30 blocks underground a very cold biome to be iced inside and perhaps under the ice spikes biomes to have frozen caves down to 30 blocks all ice, then to have from level 30 to 0 ice and stone and under 0 to have little ice.

    It would be super cool (yes i am ripetitive) if the current "pillars" genereting in big underground caves where made of ice,  at that point some ice stalactites would be needed

  • 2
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    This is NEEDED.

  • 1
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    Instead of stone spawning in these caves, I think this biome would best suit diorite (removing it from other cave biomes) and slate, a new block with a darker texture than stone (not to be confused with deep slate, which should revert back to grimstone). This slate could also be crafted into bricks, of which you could dye, giving colored bricks to the vanilla game. Marble would also be great for the biomes, but calcite kind of stole that, so maybe a way to farm or get a vast amount of calcite should be implemented.

  • 1
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    This is a good idea!  Maybe instead of frozen ore, it would be called Frosted ______ Ore.  There would also be Frosted Stone.  Both would always drop themselves until melted.  Also, there should be a new block called Frosted Dripstone in these caves, like icicles.  The new mountains would also generate with these blocks instead of normal stone.  

  • 3
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    Ice dripstone

  • 1
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    I wholeheartedly agree that there should be more biomes and more content in general since they are splitting the update. I have seen that snowy caves and frozen reservoirs already generate in caves that exist inside of the Minecraft Beta's mountains. I think that (along with youtuber Wattles. Not meant to be an ad or link spam) this possible fault in the generation has gigantic potential to add a new biome possibly with new mobs, blocks, and more.

  • 1
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    could also have ice stalactites

  • 0
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    Maybe strays should spawn down there

  • 1
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    Icicles could be add as well, they would work like regular stalactites but can also fall if next to a heat source, water in these cave biomes could have the same effect of powder snow. freezing mobs in the water, of course cold mobs such as strays and polar bears will not be effected by the water

  • 2
    Registered User commented
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    This is great! Love the idea. This will make the cave become slippery.

    Addition to your idea:

    • Since this cave is "Frosted", it will have a cold temperature. If the Players are in the Frosted Cave, they will start to get Chills. Chills will make the Players to slowly decrease their movement speed and soon take Freezing Damage (same on how Powder Snow works if Players is inside of the said snow) if they stay on the Frosted Caves for a long time and already reached it maximum slowness. Nearby torches, lanterns, and some light blocks will help the players to avoid taking damage and reach maximum slowness.
    • This frosted cave should be commonly generate below tundra surface. However, this shouldn't generate in very deep cave since the deeper the cave, the hotter should it gets.
    • Of course, no lava nearby. World Generation should replace any lava source to obsidian if it is in the Frosted Caves.
    • (I will add new idea if I think something new).

    That's all for now. Hopes someone agree with this. This is such a good addition with the new Cave and Cliffs update.

  • 0
    Registered User commented
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    Especially in mountain biomes. It's really jarring to go from snow and ice and then it's suddenly stone.

  • 0
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    and maybe add stray zombie!

  • 1
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    I think the caves should also have snow and regular ice too. That would challenge torch placement in that biome. Placing torches in the wrong area can risk snow platforms melting away, or ice melting to water and breaking torches.