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An idea to stop people from easily killing the warden:

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    break blocks like a wither

  • 0
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    Perhaps the Warden could break blocks, except for some of the blocks found in the Deep Dark. And it could still break Cobbled Deepslate so players couldn't just mine some blocks and pillar jump.

  • 0
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    i disagree with The Warden breaking blocks, as it could interfere with any builds that the player makes at that level. what would be a better idea is perhaps a ranged attack.

  • 2
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    Yes i agree a 100%, i feel like you can juke any mob in Minecraft exept the vex. I am not saying that the Warden should be able to phase through blocks but it should have an ability to eather break blocks, throw blocks, climb blocks or maybie an ability to do with the environment. We are in his teritory and we think that we have the advantage and if nothing is changed about this cool new mob we will have the upper hand which makes no sence becouse we are in his environment. He should have another ability that has to do with the vibrations that he feels/hears. So when he does not see us we can use the vibrations to our advantage... but when he sees us he can use it to his advantage. Now that would be terrifing.

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    Maybe, because the warden locates players by sound, and wool blocks block sound, to prevent the player from being silent, special sckulk sensors could generate in the deep dark that detect sound through wool, or sound from wool, and send the vibrations to (the) nearby warden(s).

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    No breaking blocks. Mob griefing is annoying

  • 0
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    I think this would just make him way to powerful. What if he just jumped higher than normal so that you can’t just build up? Or maybe he could have some sort of attack that hits everything around it, even through blocks.

  • 1
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    I like this idea but I have other ideas in other posts which are: Pet update part of: parrots, wolves and cats and Update of the pets part map geography and parrots.

  • 0
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    I think a simpler solution would be giving the warden the power to attract players

  • 0
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    breaking blocks may be risky as it could break out and onto the surface

  • 1
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    This idea wont work no matter how many abilities Mojang gives the warden, players will still find ways to kill it even if there is no reward for doing so. The only real way Mojang could stop players from killing the warden for fun would be to have some reason to keep it alive like maybe it could lead players to treasure but player cant to close or it will attack