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Copper transfer redstone signals

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  • 17
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    The ability to make copper wires and stack them up as well as place them under water would be cool. Maybe even copper blocks as a resistor that redstone can go through but weaken the signal due to there being more metal. I actually think there is a lot we could do with copper and redstone if we think about it. Maybe even one new redstone devices.

  • 14
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    Water is not considered a very good conductor of electricity, but it is still a conductor. I think you need to do this: if there are two copper blocks in the water and one of them receives a redstone signal and there are 5 blocks of water or less between them, then the signal will go from one block to another, but with each block of water the signal decreases by 1. ( sorry for the mistakes, I'm Russian and that's why I used google translator)

  • 4
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    This is a GENEAL IDEA!

     

  • 3
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    ITS VERY COOOOOOL IDEA!

  • 1
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    Brilliant idea!!!111!1

  • 0
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    Ye

  • 1
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    Было-бы, очень интересно)

  • 0
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    This is interesting idea

  • 1
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    Copper conductive redstone signal is a very good idea. This will fit well into Minecraft, and it will make it so much easier to create some of the mechanisms ... Players will love this, so hear Mojang

  • 7
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    copper wire
    I have a slightly different idea for copper wire, which is not just a water resistant redstone. I have a few different mechanics for this yarn, which are listed below:

    1) waterproofing: it would be a very interesting point to do, a way to conduct electricity that is not interfered by water, I think it would be a great opportunity to implement this.

    2) isolated: go a little along with topic 1, make a redstone wire that does not energize the block that is supported, it seems to me a good practice. Well, despite being an option that would generate less effort for processors, as they are less blocks than the game would need to energize, this behavior is related to the idea of ​​being able to run a wire through the water, which should be an isolated wire, because I hope that no one receives shock damage when entering the water.

    3) a great conductor: as the wire is today, they are excellent conductors, so I would find it strange that they decrease their strength as they advance through the wire. My intention is that the signal strength that enters the copper wire remains the same throughout the wire path, without being reduced.

  • 3
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    What if copper that has an active redstone signal going through has a slower rate of oxidization, so you could slow down or stop copper from aging using redstone?

  • 4
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    Ok, upon some thinking and looking at other people's ideas this is what I got. Copper wires can transfer redstone signals just like redstone. However they cannot directly transfer signals to each other allowing for them to be side by side in contraptions without interacting with eachother.(similar to slime and honey) Instead if you wish for a copper wire to transfer a signal to redstone dust and vice versa you would need a new redstone device to do so. A copper outlet. This device would allow you to send a signal from a copper wire through one end and allow a redstone signal out the other and vice versa allowing for a switch between the 2. Additionally copper wires can stack up allowing for upward redstone. One other thing is to also have versions of contraptions that work for redstone that would work for copper such as a copper comparator or a copper repeater. These devices would specifically work for copper additionally they would be constructed to work with the copper wires being able to stack up on eachother and move down areas without being placed on top of other blocks by allowing attatchment from all sides of them. As for the underwater part, and possible differences between how they conduct or how far they conduct I will leave alone. That is all.

  • 2
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    It should look like a metalic line when placed on a block. Also one should be able to turn the announced copper ingot into several copper wires [dust].

  • 2
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    Or maybe copper could be crafted with redstone to form wiring that could transmit longer signals.

  • 2
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    Maybe make it be craftable with 3 redstone and 6 copper nuggets with the redstone in the middle spots which would give you 3 wires. The signal should also be preserved with copper wire so it never goes lower. And eventually if it wasn't waxed, it would wear out.
    Or make insulated wires with 3 honeycomb 3 copper nuggets and 3 redstone for 3 insulated wires!
    By the way, I know I said copper nuggets... They should also be added.

  • 0
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    the lighning rod does

  • 1
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    For this I would introduce copper wiring and sockets. The wire can transfer a redstone signal and can be placed like mine cart tracks. This will make it possible to run lines parallel to each other without  them interacting with each other. The sockets are needed to connect to a block, redstone line or redstone component, making sure you will not power other stuff then the intended block, line or component. As an added benefit it would be cool if this wire could be placed under water. on th conductivety part and making sure it will not be over powered i would keep the conductivity the same as redstone dust.

  • 0
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    In the 1.17 java snapshots, im pretty sure they made it so you can put certain components underwater, similar to bedrock edition. I'm still giving this a vote, as it is still an interesting idea

  • 0
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    Actually, the lightning rod already does produce a Redstone signal when lightning hits it.

  • 1
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    With the new addition of copper in Minecraft, it needs to be included in with Redstone. Coper wires would have a cleaner look to them than red stone dust, and could transmit signals up to 32 blocks. coper wires would not interact with red stone directly, instead would need a conversion tool similar to a repeater or comparator; a signal strength of 32 would be the highest for coper. Bare coper wire would have the properties of quasi connectivity along with red stone dust but only effect components with copper. The bare wires will oxidize over time decreasing its conductivity. full oxidized coper wire will decrease signal strength by 4, making the effective range be 7 blocks. To prevent the oxidation of the copper wire, you could upgrade the wire with glass, and or wool, to be insulated. the insulated wire will not oxidize and will not have quasi connectivity properties. copper wires will interact with its self the same way red stone dust interacts with it's self. red stone components will have a coper variant, and the crafting recipes will require a coper ingot in place of the red stone dust. coper wire will not be able to generate power and would need existing red stone power sources. ex. red stone blocks, torches, buttons, pressure plates, and so on.

  • 0
    Registered User commented
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    This should be useful when it comes to building redstone machines with components far apart. Sculk wires have a disadvantage that it is easily triggered by sound, and can result in unwanted signals.

  • 0
    Registered User commented
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    Copper wires could be the vertical redstone everyone has been waiting for.

  • 0
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    maybe add copper wires which can directly used to take Redstone dust directly up Because Redstone dust dont directly go up it needs block to be placed on

  • 0
    Registered User commented
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    This is a perfect idea, Hope it gets added

  • 2
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    Water proofing could be done through waxing, redstone conductivity should reduce as it oxidices as well as copper devices slowing down as it oxidizes

  • 0
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    A copper converter device to switch from redstone power to copper power, and back again by connecting them together

  • 1
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    I don't think copper wires should be able to do everything redstone does and more, so, make some cons. Copper redstone signals cannot be repeated, as in, can't get a boost from anything like a redstone repeater in the middle of its circuit. Outlets should decrease a redstone signal by 3, that way, vertical copper wires would still be awesome, but its implications wouldn't necessarily be better than average redstone. I like this idea

  • 0
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    Would give a new use to a useless (besides decoration and randomized countdown timers of course) block, but maybe it only conducts underwater? and observers could be used to refresh the signal, so you can only really send 1 pulse signals, which can be converted later, it might only have 8 power to start with though, so it requires observers but not an excessive amount.

  • 0
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    The Lightning Rod already emits a redstone signal of 15 whenever lightning hits it.

  • 1
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    This should also be able to make vertical redstone! But the copper wires should be embellished with red on their texture, the intensity of which changes according to the strength of the signal.