Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

37

ALPHA WARDEN

18 Comments

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  • 3
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    I think that having it naturally spawn would be too much, imagine a new player coming across it by chance, they wouldn't stand a chance. I think this is a great idea though, maybe the Wardens can have drops that could be used to summon it, kinda like how you spawn the wither, or maybe like other boss mobs in Terraria, where you'd use it once and it summons the boss

  • 3
    Registered User commented
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    We already get 2 shoted as it is and I don't think they will be adding new armor any time soon

  • 3
    Registered User commented
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    It would be cool if you had to do a ritual to summon it from "The Void". I like this idea, though, but like someone said, having it spawn naturally would be a bit much.

  • 2
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    Maybe not a boos bar. But it could be slightly bigger maybe even give it a different color like red. Of course what it could possibly do it make a noise that causes other wardens to run away from it, and hide. They would be afraid of it, and if it heard any of the noise it would attack them. Which is also why if it got to close to there hiding place they would find a new one. However the same would go for the player. Another difference with this warden may also be however it would use echo location at random points to send out vibrations to detect things including the player. In this scenario if the player is to close or not behind something it would slowly make it's way to the player.

  • 5
    Registered User commented
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    The warden is already OP enough imo, so it'd be best if this was just a summonable boss (like withers) rather than a rare spawn.

  • 3
    Registered User commented
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    A rare spawn means u could have two of them so something like the Ender dragon it has a place where u can fight it and spawn it again

  • 4
    Registered User commented
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    A. Why do you talk in ALL CAPS.

    B. That is a terrible idea the normal warden is a boss in itself.

  • 3
    Registered User commented
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    Too powerful. The warden we have right now does sooooooooo much damage, and the Alpha would one shot anything.

  • 3
    Registered User commented
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    This just aggravates me like as a player of minecraft this will RUIN the game its like adding natural roaming AK 47’s around minecraft and also the warden by itself is to powerful (probably going to nerf it) so no this is a bad idea 

  • 2
    Registered User commented
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    You had caps on buddy

  • 4
    Registered User commented
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    The Warden is already a god-tier mob. Lol

  • 4
    Registered User commented
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    Sorry, but I don't agree with your idea as the warden is already a netherite-armored-player-destroyer. First, there is no point in creating a boss mob if there is no reward for killing it. Secondly, Mojang has stated that they want people to avoid the warden, not kill it. That is why they created the Warden in the 1st place. The Alpha Warden defeats those intentions.

  • 1
    Registered User commented
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    I think the right way is summoning this boss on a special place of deep dark with a special and rare warden drop

  • 3
    Registered User commented
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    The regular warden is already supposed to be super powerful, so having an even more powerful version would ruin the immersion. It would also be pointless since the warden isn't supposed to be fought anyway.

  • 0
    Registered User commented
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    I feel like this thing would be too OP for vanilla Minecraft. That's what mods are for.

  • 0
    Registered User commented
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    Wardens are already so tough and why did you have to type this in caps?

  • 1
    Registered User commented
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    Yeah, I think you should have to spawn it. Maybe a wither shape but skulk blocks instead and skulk shriekers as the "Heads".

    But otherwise, I would say maybe.

  • 0
    Registered User commented
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    Cool idea, tho it would be too overpowered if it naturally spawned. So I suggest that it should spawn in a new dimension  which can be entered when all the sculk blocks of an ancient city get destroyed, making the portal thing light up. When entering, you find a massive palace filled with monsters and some wardens on the floors and in the top floor of the palace, there would be the alpha warden.