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Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

30

ALPHA WARDEN

16 Comments

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  • 1
    DannyBoi3321 commented
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    I think that having it naturally spawn would be too much, imagine a new player coming across it by chance, they wouldn't stand a chance. I think this is a great idea though, maybe the Wardens can have drops that could be used to summon it, kinda like how you spawn the wither, or maybe like other boss mobs in Terraria, where you'd use it once and it summons the boss

  • 3
    Dono Sharp commented
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    We already get 2 shoted as it is and I don't think they will be adding new armor any time soon

  • 2
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    It would be cool if you had to do a ritual to summon it from "The Void". I like this idea, though, but like someone said, having it spawn naturally would be a bit much.

  • 0
    Joseph Rahner commented
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    Maybe not a boos bar. But it could be slightly bigger maybe even give it a different color like red. Of course what it could possibly do it make a noise that causes other wardens to run away from it, and hide. They would be afraid of it, and if it heard any of the noise it would attack them. Which is also why if it got to close to there hiding place they would find a new one. However the same would go for the player. Another difference with this warden may also be however it would use echo location at random points to send out vibrations to detect things including the player. In this scenario if the player is to close or not behind something it would slowly make it's way to the player.

  • 3
    ggtylerr commented
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    The warden is already OP enough imo, so it'd be best if this was just a summonable boss (like withers) rather than a rare spawn.

  • 2
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    A rare spawn means u could have two of them so something like the Ender dragon it has a place where u can fight it and spawn it again

  • 2
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    A. Why do you talk in ALL CAPS.

    B. That is a terrible idea the normal warden is a boss in itself.

  • 2
    LoyalSwan commented
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    Too powerful. The warden we have right now does sooooooooo much damage, and the Alpha would one shot anything.

  • 0
    tobstercat commented
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    This just aggravates me like as a player of minecraft this will RUIN the game its like adding natural roaming AK 47’s around minecraft and also the warden by itself is to powerful (probably going to nerf it) so no this is a bad idea 

  • 1
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    You had caps on buddy

  • 1
    Anthony Hamm commented
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    The Warden is already a god-tier mob. Lol

  • 1
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    Sorry, but I don't agree with your idea as the warden is already a netherite-armored-player-destroyer. First, there is no point in creating a boss mob if there is no reward for killing it. Secondly, Mojang has stated that they want people to avoid the warden, not kill it. That is why they created the Warden in the 1st place. The Alpha Warden defeats those intentions.

  • 1
    FmWild57 Java commented
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    I think the right way is summoning this boss on a special place of deep dark with a special and rare warden drop

  • 0
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    The regular warden is already supposed to be super powerful, so having an even more powerful version would ruin the immersion. It would also be pointless since the warden isn't supposed to be fought anyway.

  • 0
    Tyson Cooper commented
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    I feel like this thing would be too OP for vanilla Minecraft. That's what mods are for.

  • 0
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    Wardens are already so tough and why did you have to type this in caps?