warden texture change
What I suggest is a slight edit to the warden's texture. If the warden where to have an area of the face where the eyes would be so that it simulated a kind of evolution, the warden went to the deep dark and stayed there, slowly it evolved and lost its eyes and instead sensed vibrations as in the deep dark there is no light so unless they evolved to put a tonne of energy into dark vision they would be blind and because it takes a lot of energy to create your own light or develop super powerful dark vision whereas sensing vibrations like the skulk sensor does took little effort and energy.
Please sign in to leave a comment.
8 Comments