Minecraft has a lot of blocks, but what if they had more? Why do we need them? Please don't just add lists of things - these will be marked as spam and removed! Also, no furniture, guns, or vertical/"sideways"/"upright"/"standing" slabs (yes, we see you).

255

When right clicking a bundle it should place a random block from the bag.

9 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 13
    Registered User commented
    Comment actions Permalink

    This! This! You open the bundle by clicking on it in the inventory or left-clicking while holding it.

    When you right click, the bundle selects one of the slots in the bundle at random and places it using usual placement rules. This would speed up construction, you put the pallet of blocks in a bundle (say six slots) Then instead of having to swap items you just walk along and click click click to get randomized blocks.

  • 13
    Registered User commented
    Comment actions Permalink

    yeah - or if placing a block from a bundle is not feasible, right-clicking the bundle when it's in your hand could pop out a random block into your inventory or hotbar. That way, holding a bundle in your offhand and having an open slot in your hotbar could alternate getting a block and placing a block really quickly! Emptying your entire bundle could happen when you open your inventory and click with the bundle, since the random placement would override the current vanilla behavior.

  • 5
    Registered User commented
    Comment actions Permalink

    I do not see any cons with this

  • 6
    Registered User commented
    Comment actions Permalink

    Yes please yes please - this suggestion already has 1,3k upvotes on the minecraft suggestions subreddit which is A LOT for that sub!!

  • 1
    Registered User commented
    Comment actions Permalink

    This is a great idea!

  • 4
    Registered User commented
    Comment actions Permalink

    This is a wonderful idea. It is annoying to manually create a convincingly random block placement in a wall or path. You have to concentrate on whether it looks "random enough." 

  • 3
    Registered User commented
    Comment actions Permalink

    The only problem with this is that if the blocks that get consumed are the ones from inside the bundle the weights would constantly shift if them aren't cached when you put something inside the bundle form the inventory (wich still has some downsides), instead it should use the blocks from somewere else, be it the hotbar or (preferably) the whole inventory.

    Anyways, there's still one big issue: the bundles should warn you in some way if you run out of any type of block, as otherwise users whould constantly get their patterns messed up just for forgetting to check that they still have every block necessary (also, checking is somewhat annoying), this could be done for example with some type of sound, texture change, or something else, it has to be noticeable but not annoying, as it whould (and should) happen for every block placed.

  • 1
    Registered User commented
    Comment actions Permalink

    This would help a lot when building with pallet of blocks

  • 1
    Registered User commented
    Comment actions Permalink

    Great idea. Would make so many good designs possible for players who are bad at making things look random.