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All Mobs are Scared of the Warden, Except for Enderman and Creepers

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  • 40
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    There was a situation like this in the past actually. They programed every mob to run away from exploding creepers but they removed it cuz since every mob would try to constantly "look out" for exploding creepers, it started to lag out the game.

  • 26
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    I agree. But I also think nothing should spawn with the warden's biome as well, so it can focus only on you.

  • 8
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    The endermen would get 1 hit K'Oed

  • 37
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    Piglin Brutes, Zombie Piglins, Blazes, Ghasts, Wither Skeletons, Shulkers, Wither, and Ender Dragons shouldn't technically fear the Warden either.

     

    Piglin Brutes are stupidly strong themselves and very stubborn, so if the Warden somehow got into the Nether, I can see the 4-20 Piglin Brutes at a Bastion teaming up to try to take it down. Same with Wither Skeletons at Nether Fortresses.

     

    Zombie Piglins wouldn't show much care and would remain neutral unless the Warden hit one of them, in which then they would all rush it.

     

    Blazes and Ghasts have a Levitation advantage, so if a Warden made it into the Nether, they wouldn't have anything to worry about.

     

    Shulkers have their shell and can teleport, so they wouldn't fear it. And the Ender Dragon and Wither are true bosses, so naturally, they would likely attack the Warden.

  • 5
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    I would've mentioned the boss mobs not being scared of the Warden, but I didn't have enough room for the title. I disagree with rest of the mobs not being scared that you mentioned lizking10152011.

  • 2
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    That's just my opinion though.

  • 2
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    Wardens attack all mobs so shouldn't all mobs run away?

  • 9
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    All mobs that could potentially come in contact with the warden should avoid it except for creepers (they walk silently and wouldn’t have to fear it) and maybe nether mobs because they would not naturally encounter each other and wouldn’t know to fear it. Endermen would be iffy. They would certainly encounter wardens from time to time but can teleport away. If they don’t automatically flee, it would be entertaining to see them occasionally get themselves killed like they do in villages with golems. In terms of gameplay, I don’t think them being fearful or neutral would make much of a difference.

  • 12
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    People are saying that the Warden and skulk blocks have something related to do with the End so I think believe that's why Enderman shouldn't be scared. Another reason is because both mobs make similar sounds and since the Warden and Skulk Sensors formed some sort of a connection, so should the Enderman.

  • 11
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    I could definitely see this, but maybe Iron Golems shouldn't be scared since they are pretty fierce mobs themselves.

  • 2
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    I actually meant to say that but I didn't have enough room in the title.

  • 5
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    I think all mobs but endermen, creepers, Iron golems and the bosses should be afraid of the warden

  • 4
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    Iron golems should also be unafraid of the warden, as it's not in their nature to be scared of anything.

  • 0
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    eh not a good idea evil mobs shouldn't be scared of it since its on their side and most passive mobs aren't really scared of any thing so this just wouldn't make sense

  • 1
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    This would destract the warden too much. Those fleeing mobs might generate too much vibration, making the warden chase them and not attack the pllayer as a result. 

  • 4
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    it makes sense. creepers are silent and endermen teleport more than walk.plus the warden does attack all mobs that move and make vibrations.

  • 4
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    The Warden is blind and attacks anything that makes vibrations so it's on nobody's side. Some passive mobs are also afraid of other mobs such as foxes and sheep running away from goats so it would make sense to do the same with the Warden.

  • 3
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    idk but maybe wardens can be scared of endermites

    (because it teleport everywhere making the warden confused and overwhelmed )

  • 0
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    Ah so like how passive and living mobs feed the either more hp, but having other mobs run at the warden would be more dangerous.

  • 0
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    Sounds good.

  • 0
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    dose not explan the warden

  • 3
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    I don't think the endermen would attack the warden, because they only attack when you look them in the eyes, and the warden doesn't have eyes. They would probably attack if they made a noise and the warden attacked them first, but I don't think they would survive long enough to get angry.

  • 2
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    Ghasts and bosses should also not be scared.

  • 3
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    Cats shouldn't be scared of the Warden 

  • 5
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    I know that there should be other mobs that shouldn't scared of the Warden but I couldn't put them in the title so I'll just say the rest of the mobs that I think shouldn't be scared of the Warden.

     

    Axolotls - Concept art seen from Minecraft Live shows Axolotls and Wardens interacting with each other so it looks like they would be attracted to it rather than running away.

    Iron Golems - They are titans made out of iron that act as guards for the player. It would be disappointing to see them not do their job against the Warden.

    Hoglin Brute - Brutes don't show any fear compared to their piggie brethren.

    All Boss Mobs - They are some of Minecraft's most powerful mobs and shouldn't be intimidated so easily.

  • 3
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    I think the creeper is not afraid of the Warden due to the fact that when the creeper explodes it makes a deafening sound for the warden. and the enderman is not afraid of him because the Warden because he is the key to the entrance of the end dimension

  • 1
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    Naldro93

    I don't think the warden is related to the end, the theme of the mob seems more like it's related to darkness and it lacks the purple/pink color of end creatures. I personally think it's void related.

  • 0
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    this is going to be ggod

  • 2
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    I think the creeper, enderman, wither, ender dragon, ghast, gaurdians (normal and elders), hoglin and its varients) shouldn't fear the warden as they are apex predators/mobs, and bats shouldn't fear the warden either because they would have evolved alongside them because they both live in the dark caves of the overworld.

  • 0
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    I agree it would make ytour average minecraft player fear the warden more (Which I think was the whole point) And just adds detail to this already cool mob