Please bring back Pre-1.9 Ender Dragon Pillar mechanics.
The fight currently feels like a repeat each time, with no changes. The pillars are always in a circle surrounding the portal, making it feel like a loop of what you've previously done. The pillars prior to 1.9 were randomised in every aspect.
Height, count and placement were all randomised, making the fight unique and different each time.
I feel that if this is brought back with the dragons ability to shoot fireballs and other things, the fight could be fresh and unique every time.
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